2025-02-09

Theymes TCG: Player Support Chaos Edition

Game Overview

A fast-paced, satirical trading card game where players take on the roles of agents, managers, platforms, and playersin the chaotic world of gaming support. Outlast your opponents by keeping your morale up, resolving tickets, and surviving AI disasters!


How to Play

1. Setup

  • Each player starts with 20 Morale Points (MP).

  • Shuffle the deck and deal 5 cards to each player.

  • Place the draw pile in the center.

  • The player with the highest stress level IRL goes first.


2. Turn Order

On each turn, a player does the following in order:

  1. Draw 1 card from the deck.

  2. Play 1 card (or more if effects allow).

  3. Resolve ongoing effects from previous turns.

  4. End turn and pass to the next player.


3. Card Stats

Each card has 4 core stats that determine its power and impact:

  • Workload (WL): How much strain this card puts on the system.

  • Morale Cost (MC): How much mental damage this causes agents.

  • Resolution Time (RT): How many turns this card lingers before it’s resolved.

  • Ticket Impact (TI): How many extra tickets this card generates or resolves.

Example Card:

"The Help & Shift Bot" (Platform - Epic)

  • Workload: 6

  • Morale Cost: -4

  • Resolution Time: 2 turns

  • Ticket Impact: +3

  • Effect: If unresolved, generates 1 additional broken auto-response per turn until an agent fixes it.


4. Card Types

  • Agents: Try to keep things running smoothly.

  • Players: Cause tickets, complaints, and chaos.

  • Managers: Add stress, sometimes pretend to be helpful.

  • Platforms: AI, automation, and ticketing systems that make or break the game.


5. Card Effects & Triggers

Each card has a specific way it activates in the game:

  • "When Played" – Triggers immediately when the card is played.

  • "Ongoing" – Stays in play for multiple turns.

  • "Triggered When" – Activates based on game conditions (e.g., when a player escalates a ticket).

  • "Instant Burnout" – Overpowered effects that cause a player to instantly lose morale if stacked.


6. Win Condition

The last player with Morale Points wins!

  • If a player’s MP reaches 0, they suffer Burnout and are eliminated.

  • If a player accumulates too many unresolved tickets, they suffer System Collapse and are eliminated.


7. Strategy & Chaos

  • Managers add stress, but some give small morale boosts (for pretending to care).

  • Players are wild cards that cause unexpected disasters.

  • Agents try to mitigate disaster, but they burn out quickly.

  • Platforms (like AI bots) add instability—sometimes helpful, often catastrophic.


Final Thoughts

Do you have what it takes to survive Player Support Chaos? Or will you be the next burnout victim?

Let the ticket avalanche begin! 💥


From

Tommi Koirikivi, CEO & Co-founder